After the Great War, little was left in the wake of the nuclear assault. Caught in the midst, you seek to make a name for yourself in this...'new' world.
 
HomePortalFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Alistair Graves- The Puckish Rogue

View previous topic View next topic Go down 
AuthorMessage
Guest
Guest



PostSubject: Alistair Graves- The Puckish Rogue    Thu Oct 31, 2013 3:00 am

Level 5

Name: Alistair Graves
Karma: Good
Eye color: Silver
Hair color: Black
Height:6''
Age:23

Class: Gunslinger

HP:20
DEF:10

Armor: Gunslinger Duster (0 DEF, +3 Sight, +3 Agility)

Might: 6, (+2)
Sight: 7, Duster +3, (+3)
Cunning: 5, (+1)
Agility: 6, Duster +3, (+3)

Weapon: .357 Magnum (6 Damage, x2 Crit, 6 ammo, CQC)

Inventory:
-24 .357 Ammo
-5 Stimpacks
-5 Doctor's Bags

Signature Move:

Desperado Blaster-Alistair quick draws his signature Sequoia and fires. The shot forgoes his Sight modifier but scores x3 critical on a successful hit

Perk 1: Silver Tongue-They say its the gift of a good leader...and of a liar (+3 cunning when persuading)

Perk 2: Tonight We Ride-Alistair is at his best when he gets to form a Posse (+1 on attack rolls for the party when there are more then 2 Gunslingers)

Flaw : Beauty Must Go Untarnished-Alistair is an admirer of the fairer sex and hesitates to bring harm unto it (-2 to attack rolls when targeting females)

Quote: "I once wrestled a beast so foul, it would hunt a Deathclaw for sport. We struggled for hours going back and forth, but the moment I got the upper hand and victory was in my grasp, she called our mother and told on me. Always was a sour sport, my sister."

Biography: A self-described "Puckish Rogue," Alistair Graves is an adventurer from the Angel's Boneyard. He grew up the son of an NCR Ranger and a Tribal along with his sister, Valkyrie. The two often played "War" on the small brahmin ranch their father had purchased as part of his retirement from NCR service. Although his background instilled a sense of patriotism in the two children, the Ranger's children always kept their eyes on the horizon wondering what lay beyond their borders. As the two grew older, their games were replaced with training as they took combat lessons from their father whenever they managed to finish their chores early.

When they finally became of age, the siblings went their separate ways with Val enlisting into the NCR Army and Alistair becoming a guard for the Gun Runner caravans. Although few people tangled with them, Alistair made a reputation for himself as a gunslinger defending the merchants from various attacks. He stayed on board for a few years before setting out east to explore the wastes like he always dreamed. This journey allowed him to make many connections and establish a network of friends all throughout the settlements which served useful for whenever his shenanigans landed him in trouble with certain populace.

One mid summer night, he decided to take a late night trek in order to reach home by dawn and surprise his parents. Along the route, he heard the sound of distant fighting and against his better judgement went to investigate. The sight he found shocked him as numerous NCR troops lay dead on the floor. Terror struck him when he recognized the insignia of the 31st Ranger Platoon his sister was assigned to. After a few minutes of searching, he found her figure kneeled behind a large rock with a dead woman in her lap, eyes still open in shock. Val remained in her shell shock as Alistair helped her up and guided her to the nearest settlement where a friend could offer safe haven.

Unbeknownst to him, the Raiders who attacked attacked Valkyrie's unit tracked them down and decided to torch the town at dawn. Alistair managed to rally a small militia  and fend off the majority of the attackers before a lucky shot struck him down. When he awoke, he learned his sister set out north after interrogating and savagely beating one of the raiders to death. He managed to form those that fought into a posse and set off after her. Upon arriving at what seemed to be a Raider camp, the group was greeted by the sight of bodies tied to houses and trees by the neck and in the middle of it all was a man skinned alive and crucified to a wall with knives through his hands and feet whimpering for mercy. After shooting the man, Alistair found his sister slumped in a dark house knee deep in whiskey.

Since then, the two always travel within a days reach of each other, never moving without the others knowledge. Stories arose of the "Grave Twins," spirits of vengeance that wipe out Raider gangs whenever a settlement would get hit. Although he doesn't consider himself an Avenger, Alistair continues to shadow his sister and act as her guardian angel, lest her demons finally find her and drag her down.
Back to top Go down
 
Alistair Graves- The Puckish Rogue
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Lt. Colonel Graves
» ==> Mage of Heart: Contact Rogue of Time [Closed]
» keynshamlighthorse
» Fablehaven By Brandon Mull
» Mr Farmer, VC. Relating to Pictorial catalogue of AZW Graves & Memorials.

Permissions in this forum:You cannot reply to topics in this forum
The Day After Judgement :: Codex :: The Roamers of the Waste-
Jump to: